Selfmades |
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Realpolitik-Files |
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Rulemodifications |
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styling, corrections |
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testet |
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Sometime in ancient times: Diplomacy during the times of the ancient Romans, Greeks, Carthaginians, Persians and Egyptians is a real challenge. Ancient Med is a very balanced variant for five diplomats. |
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951: And yet another timeframe for a dip variant. Viking is set during the time of the viking raids in Europe. Gameplay is at least as rough as those times must have been if not worse. Enjoy it here.... |
1454: Renaissance is basically a modification of Standard. It’s starting in 1454 and due to different nations and starting positions this variant supports fast and intense conflicts right from the start. And finally, you’re allowed to occupy Switzerland… |
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1600: The variant 1600 is a map variant and, as the name suggests, adapts the political scenario of Europe during the 17th century. Although there are no special rules for the variant a look at it should be interesting and rewarding... |
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1618: The variant Thirty Years' War (30jähriger Krieg) takes place during the wars of religious denomination (17th century). It has some neat special features like, navigable rivers, giving movement advanteages under certain circumstances, rivaling denominations (Protestants and Catholics), that (have to) change their denomination. Armies and fleets can be converted into each other at your leisure while Adjustments happen only every second year. Sounds good? Then have a look at it...... |
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1871: Selfmade: DR 1871 (DR = Deutsches Reich = German Empire) offers some very interesting features. Fleets have been replaced by the cavalry, that can move two instead of one field. Have a look at it... |
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1901: Standard One on One uses the same map as Standard but features only two players. No diplomacy isn't much of an asset int this variant of course. If you are interested in showing your tactical and strategical skills this variant is for you. |
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Granted this map isn't exactly a feast for your eyes, but don't let that distract yourself from the fact that Youngstown is a very interesting variant, that even allows travelling around the globe with its offboard boxes. |
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1929: Versailles Advanced is a very special challenge, because apart from the normal scs every power owns from the start, every player gets control over a anonymously played satellite country. Definitly not for the faint of heart! |
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1939: In Standard
seven nations are standing on the edge of World War I. Taking place several
years later, 8-player-map 1939.Blitzkrieg
takes us to the beginning of the second global conflict. Comparing to
Standard, several supply centers and countries are added all over the
map, especially in North Africa and Eastern Europe. |
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1994: Modern virtually is Standard with a modernized map featuring European countries and borders of 1994. More countries and less distance between them makes diploming on this map much harder than in Standard. See yourself.... |
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The above mentioned variant Modern with one change: the Aberration build mod. Players now are allowed to build in all free and owned scs as long as they own at least one one home sc resulting in a more balanced and tense game. |
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Modern III is a revision of the original modern, aiming at a better balance. Changes include new provinces and less starting units. Not that fond of Modern? Try this one (Realpolitik files by gS)... |
Ancient Mediterranean © 2001, Don Hessong. The
Ancient Mediterranean is a five-player Diplomacy variant based on the
empires that dominated the Mediterranean area during ancient history.
The powers are Rome, Carthage, Greece, Egypt and Persia. Much emphasis
has been placed on the playability of the variant. As for its historical
accuracy, the game depicts a period of history which is quite broad -
not a single point in time. The rules are consistent with the normal rules
of Diplomacy, with some exceptions. As this variant is part of Realpolitik a download isn't needed. For more information regarding this variant please have a look at the original infotext. |
1600 © Tommy Larsson (variant) and Cristiano Corte
Restitutti (variant files), clearer map design and new text:
Frank Bacher for gS.net
Another variant set in the 17th century starting in 1600. Nine powers fight a war to dominate Europe. This map variant is a bit more crowded with Denmark, England, France, Habsburg Empire, Ottoman Empire, Poland, Russia, Sweden and Spain taking part than Standard. Germany isn't a power itself in this variant but works as the Balkans do in Standard with lots of neutrals surely a point of conflict. Rules are standard with the exception of some canals allowing Poland and Russia access to the seas. For more information please refer to the infotext. Conclusion: 1600 simply appeals through various changes in the balance of power if compared with standard. Interested? Then Download variant files for Realpolitik. |
30jähriger Krieg
© Arne Senftleben.
This variant is set in the Renaissance period. A period in which new conceptions of the world grew and the sciences began to question the idea of an almighty power. But it was as well a time of struggle for the catholic church fighting against the "new" protestantic church. Those developments are exactly what this variant is all about. Eleven powers fight each other in a war that is about confessions but
not solely about confessions. As troops weren't as specialized in these
days as they're today it is possible to change an army into a fleet and
vice versa (known as Trafo-option). Nations can change their confession
as well. How long that change needs is directly affected by that powers
sc count. These are only some of the features this variant offers. For the exact rules and or additional information please contact the designer Arne Senftleben at arne@xnot.net or take a look at the original infotext if you have some German. The Realpolitik variant files are provided on Arnes Homepage |
gS-selfmade:
Deutsches Reich 1871 © 2002, Ingolf Emmert.
Deutsches Reich 1871 is a six-player Diplomacy variant. The map of
DR1871 shows the borders of the "Deutsche Reich" (green area)
and its direct neighbours (bright beige area) in 1871. The division in
territories is based on the borders of the different "national"
kingdoms, Because there are no water-areas in this variant, a special unit was added instead of fleets. This cavalry-unit has a two-field movement, thus it can´t reach the adjacent countries of a territory. Here you find the original info-text of this variant and the download of the Realpolitik variant-files. |
Versailles © Martin Kennedy Every great power (Britain, France, Germany, Italy, Poland, Turkey, USSR) dominates an additional satellite province (Czechoslovakia, Egypt, Greece, Rumania, Spain, Sweden,Yugoslavia), which will be randomly assigned to those great powers. Special is that no one knows which satellite belongs to which great power except for a power's own satellite province of course. To learn more about this variant or to download the variant files please visit Martin Kennedy's Webpage.
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