Selfmades |
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Realpolitik-Files |
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Rulemodifications |
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styling, corrections |
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testet |
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Selfmade: The first and
synthetical variant on gS is named Battleisle.
And the name already presents some kind of foreboding. Find out if it
is really that bad for yourself... |
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Whoever knows that Isengard is not the capitol of Norway, will be thrilled to play the variant Middle Earth. Elbs, Dwarfs, the mighty evildoers from Mordor and other well known mythological creatures are struggling for dominance in Tolkiens fabulous world. And it’s 100% Gollum free, we promise. | ![]() |
To boldy go where no one has gone before...Yes indeed, a Star Trek adaption for Realpolitik does exist. Finally you can play Diplomacy with yor favorite Star Trek civilisation (Federation, Borg, Cardassians, Romulans, Ferenghi or Dominion). Each of these civilisations has its own advantages and special abilities. Interesting and vry complex, but better tgo see it yourself... | ![]() |
gS-selfmade:
Battleisle © 2002, Frank Bacher and Rene Linka.![]() Battleisle is a synthetic variant for 6 players. Synthetic means that the map was drawn without existing landscapes and/or countries in mind. You'll find further informations about this variant and a description of it's specialties in the original info-text. However, here's the download-link of the variant-files for "Realpolitik". |
Middle Earth, The Third
Age © Eoin Kearney, Lew Pulsipher
However, here's the download-link of the variant-files for "Realpolitik" and a first playtest provided by Eoin Kearney.
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Star Trek Diplomacy II has been developed by P. Balasz, F. Hegermann, A. Cellar, T. Kurtzler und R. Mazhar. It was adapted for Realpolitik by M. Meissner und R. Linka. Federation, Klingones, Romulans, Ferenghi, Cardassians, Borg und the Dominions struggle for domination in the Star Trek Universe. With every power having a unique set of capabilities it shouldn't be easy to conquer in space. For an overview of these special features please refer to the infotext. This variant is played anonymous and blind, where blind means that a power can see only those provinces adjacent to an own unit or an owned sc. |
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